Fymera — software house e agenzia di comunicazione a Latina

// about us

Software house
and communication
agency

We design digital products starting from how you actually work. The people drawing the screens are the people writing the code: no handover, nothing lost in translation between design and development.

About

fymera@latina — zsh

whoami

Fymera Srl · Corso Giacomo Matteotti 149, Latina

cat capabilities.txt

web apps · AI platforms · mobile apps · client portals

high-performance sites · brand identity · marketing · photo and video

./guarantees --list

[ok] servers, accounts and credentials in your name

[ok] a prototype before the development quote

[ok] one team from the first sketch to maintenance

book --call 30min

waiting

$ ls ./services

Eight ways we build
software and communication

Business Systems, Web Apps and Portals
Mobile Apps
AI and Automation
Websites
Brand Identity
Marketing and Communication
Cybersecurity and Penetration Testing
Photo, Video and 3D
./servizi/web-app-piattaforme --info

Business Systems, Web Apps and Portals

The software that runs your work on the inside, and the portal your client sees it through from the outside. Built around your process, not somebody else’s.

  • Internal tools shaped to the process you already have
  • A client area where they sign, pay and follow the work
  • A clickable prototype before any development starts
TypeScript Node.js PostgreSQL Stripe
See the service

// companies that chose us

$ diff off-the-shelf.cfg custom-built.cfg

The difference you see
two years in

Off-the-shelf software is cheap at the start and expensive later, because it makes you change your process to fit its own.

off the shelf

You bend your process to fit the software

A subscription that grows with every user

Features you will never once use

Integrations only where the vendor allows them

Your data sits on somebody else’s servers

Customisation billed by the hour

built to measure

The software follows your process

Build cost once, then maintenance

Only what you need, and more can be added

Anything that exposes an API

Servers, accounts and data in your name

The people who built it keep it moving, no ticket queue

6 differences, all favouring custom-built from year two onward

$ render --ascii

3D as well,
when it genuinely helps

Product configurators, renders of things that cannot be photographed yet, interactive scenes. Not for show: to let a customer see something they would otherwise have to imagine.

Photo, video and 3D

render --ascii — 24 fps
render waiting · no GPU available

$ cat stack.json

What we build with

We do not pick a technology because it is fashionable. We pick it because it solves your problem, and because in three years you will still be able to find someone who can work on it.

click speeds it up · hover slows it down · scrolling steers it

HTML5 CSS3 JavaScript TypeScript PHP 8.3 Python SQL GLSL React Next.js Vue Astro Vite Tailwind Sass Three.js GSAP WebGL Node.js Laravel REST API GraphQL PostgreSQL MySQL MongoDB Redis Elasticsearch WooCommerce Shopify PrestaShop WordPress Stripe PayPal Swift Kotlin React Native Flutter OpenAI Anthropic RAG Embedding Docker nginx Linux CI/CD Cloudflare Git Figma Blender After Effects

By the numbers

0

Service areas, from software through to communication

0

The first call, free and with no sales deck

0h

Response time on working days

0%

Built around your process, never a product bent to fit

// client portals

One place where your client
signs, pays and follows it all

We build client portals that turn scattered emails, PDFs, messages and payments into a single flow.

See how it works

areariservata.fymera.it online

$ ./login --client-area

Enter your area

Contracts, signatures, payments, files and tickets. All in one place, always reachable.

You type your password on the portal, not here — that is the domain that authenticates you.
Do not have access yet? Write to us.

$ ./metodo --run

Four phases,
one checkpoint
in each of them

Discovery

done

We look at how you actually work, not how you are supposed to. This is where the scope comes from — and sometimes where a "you do not need this" comes from.

Prototype

done

You see the product working before you fund the whole of it. This is the point where changing your mind still costs almost nothing.

Build

in progress

Frequent releases to a staging environment. No sealed box opened only at the end.

Release

queued

Going live, training for the people who will use it, maintenance. Servers, accounts and credentials in your name.

$ ./questions --frequent

The questions that come up
every time

If yours is not here, send it over: we answer with the same bluntness you find in these.

What does it cost?

It depends on how many screens, how many integrations and how many users. We give a number after the prototype, not before: a quote given without having seen the process is a bet, not an estimate.

How long does it take?

A first usable module in 6 to 10 weeks. After that it grows release by release, instead of waiting a year to switch everything on at once.

Who owns the software?

We build it to measure for you and grant you its use, with no expiry and no per-user fee. Ownership of the source code stays with us unless bought outright: if you want it, we negotiate it and write it into the contract before starting. Servers, accounts, domains and data are yours either way.

What if we change our minds halfway?

It happens almost every time, and it is exactly why we release often to staging. Changing course halfway costs little; finding out at the end costs everything.

Who actually works on it?

The same people you speak to on the first call. We do not hand the project to someone else after signing, and we do not subcontract the development.

Do you only work in Latina?

We work with companies across Italy and beyond. In person in Latina, on video anywhere: we run most projects remotely with no difference in outcome.

What happens after launch?

Maintenance, security updates and support. Software is not a painting you hang on a wall: it has to be kept alive, and we put that in writing before we start.

What if you say no?

It happens, and we say so on the first call rather than after three meetings. If the project does not make sense, or we are not the right people, we point you elsewhere.

How do we start?

With a thirty-minute call where you walk us through your process. Out of that comes a written proposal with scope, timeline and cost: if it does not convince you, you have spent nothing.

new project

fymera init --project "yours"

Tell us what you need.
We will tell you if we can build it.

Thirty minutes on video, no commitment. If we are not the right people, we say so and point you elsewhere.